Saturday, December 14, 2013

Basics: Maps

League of Legends is a fast-paced competitive online game some what similar to Dota, HoN or even Smite. Basically this game consists of 4 different maps and they are: Summoner's Rift, Twisted Treeeline, The Crystal Scar and Howling Abyss (aslo known as ARAM or The Proving Grounds.)

Maps :




Summoners Rift and The Proving Grounds are the most played maps. For Summoners Rift is  the most competitive map out of the four, while The Proving Grounds (ARAM) is most often used to play for fun. The big difference between the two is that ARAM is much smaller than Summoners Rift, having only one lane but still consist 5 players on each team. Because of there differences an average game of ARAM is about 20min while Summoners Rift is roughly about 30-45min.
The Twisted Treeline is a 3v3 map, a slightly smaller version of Summoners Rift consisting of only 2 lanes. While The Crystal Scar had the biggest differences between the 4 available maps, in which two teams of five players fight over control of all five capture points (The Windmill,The Drill, The Boneyard, The Quarry and The Refinery). In the beginning both teams are given 500 points. When both teams have only 2 captured points none of the teams will loose their points, but when a team has more captured more capture points it will start to win. In short, the more capture points your team holds, the faster the enemies’ Nexus health will go down. Killing enemies will also contribute to the fall of the nexus. When a team has 0 points, they have lost the game.
The objective is to push your lanes, destroy towers to reach and destroy the Nexus while working with your team and forcing the enemy team to be on their "back foot". 




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